As we dicussed in the previous article, Backgammon is a game of ability and good luck. The goal is to move your chips carefully around the board to your home board and at the same time your opponent shifts their chips toward their home board in the opposite direction. With opposing player chips heading in opposite directions there is going to be conflict and the need for particular tactics at specific instances. Here are the two final Backgammon tactics to round out your game.
The Priming Game Tactic
If the goal of the blocking plan is to slow down the opponent to move his chips, the Priming Game plan is to absolutely stop any activity of the opponent by creating a prime – ideally 6 points in a row. The opponent’s pieces will either get bumped, or end up in a bad position if she at all attempts to escape the wall. The ambush of the prime can be setup anyplace between point two and point 11 in your board. Once you’ve successfully constructed the prime to block the activity of the opponent, the opponent does not even get a chance to toss the dice, that means you move your chips and roll the dice again. You’ll be a winner for sure.
The Back Game Plan
The aims of the Back Game technique and the Blocking Game strategy are very similar – to hurt your competitor’s positions hoping to better your chances of succeeding, however the Back Game plan relies on different tactics to achieve that. The Back Game strategy is often utilized when you’re far behind your competitor. To compete in Backgammon with this tactic, you need to control 2 or more points in table, and to hit a blot late in the game. This plan is more difficult than others to play in Backgammon because it needs careful movement of your chips and how the chips are relocated is partially the outcome of the dice toss.
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