As we dicussed in the last article, Backgammon is a casino game of ability and good luck. The goal is to shift your checkers safely around the game board to your inside board and at the same time your opponent moves their pieces toward their inside board in the opposite direction. With opposing player pieces shifting in opposing directions there is going to be conflict and the requirement for specific techniques at specific times. Here are the two final Backgammon strategies to finish off your game.
The Priming Game Tactic
If the purpose of the blocking plan is to slow down the opponent to move her pieces, the Priming Game tactic is to completely barricade any activity of the opposing player by creating a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or end up in a damaged position if he ever tries to escape the wall. The trap of the prime can be built anyplace between point 2 and point eleven in your game board. After you’ve successfully assembled the prime to prevent the activity of your opponent, your competitor doesn’t even get to roll the dice, that means you move your pieces and toss the dice yet again. You’ll be a winner for sure.
The Back Game Plan
The goals of the Back Game tactic and the Blocking Game plan are similar – to harm your competitor’s positions hoping to boost your odds of winning, but the Back Game plan utilizes different tactics to do that. The Back Game plan is commonly employed when you are far behind your competitor. To compete in Backgammon with this tactic, you need to hold two or more points in table, and to hit a blot (a single piece) late in the game. This tactic is more complex than others to play in Backgammon seeing as it needs careful movement of your pieces and how the checkers are relocated is partly the result of the dice roll.
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