As we have dicussed in the last article, Backgammon is a casino game of skill and pure luck. The aim is to move your pieces safely around the game board to your inside board and at the same time your opposition moves their checkers toward their inside board in the opposite direction. With opposing player checkers heading in opposite directions there is bound to be conflict and the need for particular tactics at specific times. Here are the last two Backgammon tactics to round out your game.
The Priming Game Tactic
If the aim of the blocking strategy is to hamper the opponents ability to shift his chips, the Priming Game plan is to completely barricade any movement of the opponent by building a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or result a battered position if he/she ever attempts to leave the wall. The trap of the prime can be built anywhere between point two and point 11 in your half of the board. As soon as you’ve successfully assembled the prime to block the movement of your opponent, the competitor does not even get to roll the dice, and you shift your pieces and toss the dice yet again. You will win the game for sure.
The Back Game Tactic
The objectives of the Back Game plan and the Blocking Game plan are very similar – to harm your opponent’s positions with hope to improve your odds of succeeding, however the Back Game tactic uses seperate techniques to do that. The Back Game technique is commonly employed when you are far behind your competitor. To participate in Backgammon with this tactic, you have to hold two or more points in table, and to hit a blot late in the game. This plan is more difficult than others to play in Backgammon because it needs careful movement of your pieces and how the checkers are relocated is partly the outcome of the dice roll.
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