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As we have dicussed in the last article, Backgammon is a casino game of skill and luck. The goal is to move your checkers carefully around the board to your inner board while at the same time your opponent shifts their pieces toward their inner board in the opposite direction. With competing player chips heading in opposing directions there is bound to be conflict and the requirement for particular tactics at particular times. Here are the last two Backgammon techniques to finish off your game.

The Priming Game Plan

If the goal of the blocking plan is to hamper the opponents ability to move his pieces, the Priming Game tactic is to completely barricade any movement of the opponent by constructing a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or result a damaged position if he at all attempts to leave the wall. The trap of the prime can be setup anyplace between point two and point 11 in your board. After you’ve successfully assembled the prime to stop the activity of the competitor, the opponent doesn’t even get to toss the dice, that means you shift your checkers and toss the dice yet again. You will be a winner for sure.

The Back Game Technique

The goals of the Back Game technique and the Blocking Game technique are similar – to harm your opponent’s positions with hope to boost your chances of winning, but the Back Game technique uses alternate tactics to achieve that. The Back Game strategy is often used when you’re far behind your competitor. To compete in Backgammon with this tactic, you have to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This technique is more difficult than others to use in Backgammon seeing as it needs careful movement of your checkers and how the checkers are relocated is partly the outcome of the dice roll.