As we have dicussed in the last article, Backgammon is a game of skill and good luck. The goal is to move your checkers safely around the board to your inner board while at the same time your opponent shifts their pieces toward their inside board in the opposing direction. With competing player chips heading in opposing directions there is going to be conflict and the requirement for particular techniques at particular instances. Here are the two final Backgammon plans to complete your game.
The Priming Game Plan
If the goal of the blocking strategy is to hamper the opponents ability to shift their checkers, the Priming Game tactic is to absolutely block any movement of the opposing player by creating a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or end up in a battered position if she ever tries to escape the wall. The ambush of the prime can be established anyplace between point two and point 11 in your half of the board. As soon as you’ve successfully constructed the prime to prevent the activity of the opponent, your competitor doesn’t even get a chance to toss the dice, that means you shift your pieces and roll the dice yet again. You’ll win the game for sure.
The Back Game Plan
The aims of the Back Game tactic and the Blocking Game technique are very similar – to harm your opponent’s positions hoping to better your chances of succeeding, but the Back Game tactic uses seperate tactics to achieve that. The Back Game tactic is often utilized when you are far behind your opponent. To participate in Backgammon with this plan, you have to control 2 or more points in table, and to hit a blot late in the game. This plan is more challenging than others to employ in Backgammon seeing as it requires careful movement of your pieces and how the checkers are relocated is partially the outcome of the dice roll.
Tags:
Please leave a Comment
You must be logged in to post a comment.