[ English ]

As we have dicussed in the last article, Backgammon is a casino game of talent and pure luck. The aim is to move your pieces safely around the board to your inner board while at the same time your opposition moves their pieces toward their inside board in the opposite direction. With opposing player pieces shifting in opposing directions there is going to be conflict and the need for specific strategies at particular instances. Here are the 2 final Backgammon plans to finish off your game.

The Priming Game Plan

If the aim of the blocking strategy is to hamper the opponents ability to shift his checkers, the Priming Game tactic is to completely stop any activity of the opponent by creating a prime – ideally 6 points in a row. The competitor’s pieces will either get hit, or result a battered position if she ever tries to leave the wall. The ambush of the prime can be built anyplace between point two and point 11 in your half of the board. After you’ve successfully constructed the prime to stop the movement of your competitor, your opponent does not even get to toss the dice, and you move your chips and toss the dice yet again. You will win the game for sure.

The Back Game Strategy

The objectives of the Back Game plan and the Blocking Game strategy are similar – to harm your opponent’s positions with hope to boost your chances of succeeding, but the Back Game strategy relies on different tactics to do that. The Back Game tactic is frequently employed when you’re far behind your competitor. To compete in Backgammon with this tactic, you have to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This technique is more challenging than others to play in Backgammon seeing as it needs careful movement of your pieces and how the chips are relocated is partially the result of the dice toss.