[ English ]

As we have dicussed in the last article, Backgammon is a game of ability and good luck. The aim is to move your pieces safely around the board to your inside board and at the same time your opponent moves their checkers toward their inner board in the opposing direction. With opposing player checkers shifting in opposing directions there is going to be conflict and the need for specific tactics at particular instances. Here are the 2 final Backgammon plans to complete your game.

The Priming Game Strategy

If the aim of the blocking strategy is to hamper the opponents ability to move his checkers, the Priming Game plan is to absolutely block any activity of the opposing player by assembling a prime – ideally 6 points in a row. The opponent’s pieces will either get bumped, or end up in a bad position if he at all tries to escape the wall. The ambush of the prime can be built anywhere between point 2 and point 11 in your board. As soon as you’ve successfully assembled the prime to prevent the movement of the opponent, the opponent does not even get to roll the dice, that means you shift your checkers and toss the dice yet again. You will win the game for sure.

The Back Game Strategy

The aims of the Back Game tactic and the Blocking Game tactic are similar – to hurt your opponent’s positions with hope to improve your odds of winning, however the Back Game strategy utilizes alternate tactics to do that. The Back Game strategy is generally employed when you’re far behind your competitor. To compete in Backgammon with this technique, you need to control two or more points in table, and to hit a blot late in the game. This tactic is more challenging than others to play in Backgammon because it requires careful movement of your checkers and how the pieces are relocated is partially the outcome of the dice toss.