As we dicussed in the previous article, Backgammon is a game of skill and pure luck. The goal is to shift your checkers safely around the board to your home board while at the same time your opposing player moves their chips toward their inside board in the opposite direction. With competing player checkers heading in opposite directions there is bound to be conflict and the requirement for particular techniques at particular instances. Here are the two final Backgammon techniques to round out your game.

The Priming Game Plan

If the goal of the blocking strategy is to hamper the opponents ability to move his chips, the Priming Game strategy is to completely stop any activity of the opponent by building a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or end up in a bad position if she at all tries to leave the wall. The ambush of the prime can be setup anyplace between point two and point eleven in your board. After you’ve successfully assembled the prime to stop the activity of your competitor, the competitor does not even get to roll the dice, and you shift your checkers and toss the dice yet again. You’ll win the game for sure.

The Back Game Technique

The objectives of the Back Game strategy and the Blocking Game plan are very similar – to hurt your opponent’s positions hoping to better your chances of succeeding, but the Back Game technique relies on alternate tactics to achieve that. The Back Game plan is often employed when you’re far behind your competitor. To participate in Backgammon with this technique, you need to control 2 or more points in table, and to hit a blot late in the game. This technique is more complex than others to use in Backgammon seeing as it needs careful movement of your pieces and how the pieces are moved is partly the outcome of the dice toss.