As we dicussed in the previous article, Backgammon is a game of talent and pure luck. The goal is to shift your chips safely around the board to your home board and at the same time your opponent shifts their checkers toward their home board in the opposite direction. With opposing player pieces moving in opposing directions there is bound to be conflict and the need for specific techniques at particular instances. Here are the two final Backgammon techniques to round out your game.
The Priming Game Tactic
If the purpose of the blocking plan is to slow down the opponent to shift their pieces, the Priming Game plan is to absolutely stop any activity of the opponent by constructing a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or result a bad position if he/she at all attempts to leave the wall. The ambush of the prime can be built anywhere between point two and point 11 in your half of the board. After you’ve successfully built the prime to stop the activity of the opponent, your opponent doesn’t even get a chance to toss the dice, and you shift your pieces and toss the dice again. You’ll win the game for sure.
The Back Game Plan
The aims of the Back Game plan and the Blocking Game technique are similar – to hurt your competitor’s positions with hope to better your chances of winning, however the Back Game technique uses different tactics to do that. The Back Game technique is often employed when you’re far behind your competitor. To play Backgammon with this tactic, you have to hold two or more points in table, and to hit a blot late in the game. This tactic is more complex than others to use in Backgammon because it needs careful movement of your pieces and how the chips are moved is partially the outcome of the dice roll.
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