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As we have dicussed in the last article, Backgammon is a casino game of ability and pure luck. The goal is to shift your chips safely around the board to your inside board while at the same time your opposing player moves their checkers toward their home board in the opposing direction. With competing player pieces moving in opposite directions there is bound to be conflict and the requirement for specific tactics at particular times. Here are the 2 final Backgammon plans to complete your game.

The Priming Game Tactic

If the goal of the blocking plan is to slow down the opponent to shift her checkers, the Priming Game tactic is to completely stop any activity of the opposing player by creating a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or end up in a battered position if he/she at all attempts to escape the wall. The ambush of the prime can be built anyplace between point 2 and point eleven in your board. As soon as you’ve successfully built the prime to block the activity of your competitor, the opponent doesn’t even get to toss the dice, and you move your pieces and toss the dice again. You’ll win the game for sure.

The Back Game Tactic

The objectives of the Back Game tactic and the Blocking Game plan are very similar – to harm your competitor’s positions in hope to boost your odds of succeeding, but the Back Game technique relies on different techniques to achieve that. The Back Game technique is commonly employed when you’re far behind your competitor. To compete in Backgammon with this strategy, you have to hold 2 or more points in table, and to hit a blot late in the game. This tactic is more complex than others to play in Backgammon because it needs careful movement of your chips and how the pieces are moved is partly the result of the dice roll.