As we have dicussed in the previous article, Backgammon is a game of skill and good luck. The goal is to shift your pieces carefully around the board to your inside board and at the same time your opposition shifts their checkers toward their home board in the opposite direction. With competing player pieces moving in opposite directions there is bound to be conflict and the requirement for particular tactics at particular instances. Here are the two final Backgammon strategies to round out your game.
The Priming Game Plan
If the purpose of the blocking strategy is to hamper the opponents ability to move their pieces, the Priming Game plan is to completely block any movement of the opponent by assembling a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or end up in a damaged position if he ever attempts to leave the wall. The trap of the prime can be built anywhere between point two and point eleven in your half of the board. After you’ve successfully assembled the prime to prevent the activity of the competitor, your opponent does not even get a chance to roll the dice, that means you shift your checkers and toss the dice yet again. You will be a winner for sure.
The Back Game Tactic
The objectives of the Back Game plan and the Blocking Game strategy are similar – to hurt your opponent’s positions in hope to better your chances of succeeding, but the Back Game strategy utilizes different techniques to achieve that. The Back Game strategy is often utilized when you’re far behind your opponent. To compete in Backgammon with this plan, you need to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This plan is more difficult than others to play in Backgammon because it needs careful movement of your chips and how the checkers are moved is partly the result of the dice toss.
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