As we have dicussed in the previous article, Backgammon is a casino game of ability and good luck. The goal is to move your chips safely around the game board to your inner board while at the same time your opponent shifts their checkers toward their inner board in the opposite direction. With competing player pieces heading in opposite directions there is bound to be conflict and the requirement for particular tactics at particular times. Here are the 2 final Backgammon plans to round out your game.
The Priming Game Tactic
If the purpose of the blocking plan is to slow down the opponent to shift her chips, the Priming Game strategy is to completely barricade any activity of the opposing player by creating a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or result a battered position if he at all attempts to escape the wall. The ambush of the prime can be established anywhere between point 2 and point 11 in your half of the board. Once you have successfully constructed the prime to prevent the movement of your opponent, the opponent does not even get a chance to toss the dice, and you shift your pieces and toss the dice again. You’ll win the game for sure.
The Back Game Tactic
The aims of the Back Game technique and the Blocking Game technique are very similar – to hurt your opponent’s positions with hope to boost your chances of succeeding, but the Back Game tactic uses alternate tactics to do that. The Back Game tactic is frequently utilized when you’re far behind your opponent. To play Backgammon with this strategy, you need to hold two or more points in table, and to hit a blot late in the game. This plan is more challenging than others to play in Backgammon seeing as it needs careful movement of your checkers and how the checkers are relocated is partially the outcome of the dice toss.
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