As we dicussed in the last article, Backgammon is a casino game of skill and good luck. The goal is to shift your pieces carefully around the game board to your home board while at the same time your opponent shifts their checkers toward their inner board in the opposing direction. With opposing player checkers moving in opposite directions there is bound to be conflict and the need for specific techniques at specific times. Here are the two final Backgammon plans to complete your game.

The Priming Game Tactic

If the purpose of the blocking strategy is to slow down the opponent to shift his checkers, the Priming Game plan is to completely stop any activity of the opposing player by creating a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or end up in a damaged position if he/she ever attempts to leave the wall. The trap of the prime can be setup anyplace between point 2 and point eleven in your board. Once you have successfully assembled the prime to block the movement of the opponent, your competitor doesn’t even get a chance to roll the dice, that means you move your checkers and roll the dice yet again. You’ll be a winner for sure.

The Back Game Tactic

The aims of the Back Game tactic and the Blocking Game technique are very similar – to harm your opponent’s positions with hope to better your chances of winning, however the Back Game plan relies on seperate tactics to do that. The Back Game plan is commonly utilized when you are far behind your competitor. To participate in Backgammon with this technique, you need to control 2 or more points in table, and to hit a blot late in the game. This plan is more difficult than others to employ in Backgammon seeing as it requires careful movement of your pieces and how the checkers are relocated is partially the outcome of the dice toss.