As we have dicussed in the last article, Backgammon is a casino game of ability and pure luck. The goal is to move your chips carefully around the game board to your home board while at the same time your opponent shifts their chips toward their inside board in the opposing direction. With competing player checkers moving in opposite directions there is bound to be conflict and the need for specific techniques at particular times. Here are the two final Backgammon techniques to finish off your game.

The Priming Game Tactic

If the aim of the blocking tactic is to hamper the opponents ability to move his chips, the Priming Game tactic is to completely block any activity of the opposing player by assembling a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or end up in a battered position if he ever attempts to escape the wall. The ambush of the prime can be built anyplace between point two and point 11 in your board. Once you’ve successfully assembled the prime to block the movement of the opponent, your opponent does not even get a chance to roll the dice, and you move your chips and toss the dice again. You’ll be a winner for sure.

The Back Game Plan

The aims of the Back Game plan and the Blocking Game strategy are very similar – to hinder your opponent’s positions hoping to improve your odds of succeeding, but the Back Game plan utilizes seperate tactics to achieve that. The Back Game tactic is often used when you’re far behind your competitor. To participate in Backgammon with this plan, you need to control two or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more challenging than others to use in Backgammon because it needs careful movement of your checkers and how the checkers are moved is partly the result of the dice roll.